A Stylized Waterfall VFX based on the course at VFX Apprentice. I loosely followed the lesson material as it was for Unity, and I also wanted to make the waterfall my own. The particle system was done in Niagara. The textures were created in Substance Designer, and the cliff and waterfall meshes were made in Blender.
All Views
Main View
Top View
Pool View
Style Explorations